Struct freya::prelude::Node

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pub struct Node {
Show 18 fields pub width: Size, pub height: Size, pub minimum_width: Size, pub minimum_height: Size, pub maximum_width: Size, pub maximum_height: Size, pub main_alignment: Alignment, pub cross_alignment: Alignment, pub padding: Gaps, pub margin: Gaps, pub offset_x: Length<f32, Measure>, pub offset_y: Length<f32, Measure>, pub direction: DirectionMode, pub position: Position, pub content: Content, pub has_layout_references: bool, pub contains_text: bool, pub spacing: Length<f32, Measure>,
}
Expand description

Node layout configuration

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§width: Size

Dimentions

§height: Size§minimum_width: Size§minimum_height: Size§maximum_width: Size§maximum_height: Size§main_alignment: Alignment§cross_alignment: Alignment§padding: Gaps

Inner padding

§margin: Gaps

Inner margin

§offset_x: Length<f32, Measure>

Inner position offsets

§offset_y: Length<f32, Measure>§direction: DirectionMode

Direction in which it’s inner Nodes will be stacked

§position: Position

Position config

§content: Content§has_layout_references: bool

A Node might depend on inner sizes but have a fixed position, like scroll views.

§contains_text: bool§spacing: Length<f32, Measure>

Implementations§

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impl Node

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pub fn new() -> Node

Create a Node with the default values

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pub fn from_size_and_direction( width: Size, height: Size, direction: DirectionMode, ) -> Node

Construct a new Node given a size and a direction

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pub fn from_size_and_scroll( width: Size, height: Size, offset_x: Length<f32, Measure>, offset_y: Length<f32, Measure>, ) -> Node

Construct a new Node given a size and a scroll

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pub fn from_size_and_padding(width: Size, height: Size, padding: Gaps) -> Node

Construct a new Node given a size and padding

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pub fn from_size_and_alignments_and_direction( width: Size, height: Size, main_alignment: Alignment, cross_alignment: Alignment, direction: DirectionMode, ) -> Node

Construct a new Node given a size, alignments and a direction

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pub fn from_size_and_alignments_and_direction_and_spacing( width: Size, height: Size, main_alignment: Alignment, cross_alignment: Alignment, direction: DirectionMode, spacing: Length<f32, Measure>, ) -> Node

Construct a new Node given a size, alignments, direction and spacing

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pub fn from_size_and_margin(width: Size, height: Size, margin: Gaps) -> Node

Construct a new Node given a size and a direction

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pub fn from_size_and_direction_and_margin( width: Size, height: Size, direction: DirectionMode, margin: Gaps, ) -> Node

Construct a new Node given a size and a direction and some margin,

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pub fn from_size_and_alignments_and_direction_and_padding( width: Size, height: Size, main_alignment: Alignment, cross_alignment: Alignment, direction: DirectionMode, padding: Gaps, ) -> Node

Construct a new Node given a size, alignments and a direction

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pub fn from_size_and_position( width: Size, height: Size, position: Position, ) -> Node

Construct a new Node given a size and a position

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pub fn from_size_and_content( width: Size, height: Size, content: Content, ) -> Node

Construct a new Node given a size and content

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pub fn from_size_and_direction_and_spacing( width: Size, height: Size, direction: DirectionMode, spacing: Length<f32, Measure>, ) -> Node

Construct a new Node given a size and spacing

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pub fn does_depend_on_inner(&self) -> bool

Has properties that depend on the inner Nodes?

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pub fn do_inner_depend_on_parent(&self) -> bool

Has properties that make its children dependant on it?

Trait Implementations§

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impl Clone for Node

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fn clone(&self) -> Node

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Node

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Node

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fn default() -> Node

Returns the “default value” for a type. Read more
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impl PartialEq for Node

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fn eq(&self, other: &Node) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Scaled for Node

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fn scale(&mut self, scale_factor: f32)

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impl StructuralPartialEq for Node

Auto Trait Implementations§

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impl Freeze for Node

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impl RefUnwindSafe for Node

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impl Send for Node

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impl Sync for Node

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impl Unpin for Node

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impl UnwindSafe for Node

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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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